Short: stunning truecolor user interface for EagleplayerV2.02+ Author: Henryk Richter Uploader: henryk.richter@stud.uni-rostock.de Type: mus/play EMPYGui24 is another user interface for the Eagleplayer V2.0+. It is based on a truecolor advertisement picture by Thomas Klingler for the commercial music player `EMPY`. All buttons, animations, fonts, code and whatever copyright and done by Henryk Richter. FEATURES - complete functionality of already available EMPY plus some new animations and extra toys like a shortcut bar for the most important engines - works in optimal quality on ANY screenmode, ranging from 2 to 16.7M colors, including HAM/HAM8 and EHB, thanks to guigfx.library`s fast high quality rendering techniques - stunning fast truecolor Spectrum Analyzer and Levelmeter, automatic realtime graphics conversion to available pixel format - graphics caching - fast switching between the different display modes after calculating them once - sophisticated speedy spectrum analyzer routines, 128 point 32 bit FFT using Hanning windowing and logarithmic display scale with 35 dB dynamic range (slightly slower but more accurate FPU version available on request) REQUIREMENTS - an Amiga with 68020 CPU - OS 3.0 - Eagleplayer V2.02 or better - guigfx.library V11 - render.library V11 - lots of memory for graphics rendering and caching (see below) SUGGESTED CONFIGURATION - MC 68030/50 MHz or better MC 68060 - 6 MB free fast memory - graphics board running in 256 colors or better DISTRIBUTION/PRICE - free add on for Shareware music player INSTALLATION Just depack the archive and click onto the "Install" icon to install/update EagleAMPGui. Own add on skins have to be copied into "Eagleplayer2:Engines/skins" following the conventions for WinAMP skins the graphics for each skin have to reside in a separate directory. NOTES - memory consumption: 6 bit ECS/AGA (64 col,EHB,HAM6): 268 kB Chip, 1.16 MB Fast 8 bit AGA (256 col, HAM8) : 350 kB Chip, 1.16 MB Fast 8 bit RTG : 1.5 MB Fast 16 bit RTG : 4.1 MB Fast 24 bit RTG : 4.7 MB Fast - in high/truecolor modes CGfx and P96 seem to provide 32 bit Bitmaps regardless if the actual pixelformat might be less deep, so don`t blame EMPYGui24 or guigfx.library for these huge memory requirements CONTACT snail Henryk Richter Stephan-Jantzen-Ring 47 18106 Rostock GERMANY email: tfa652@cks1.rz.uni-rostock.de (preferred) buggs@ntie.e-technik.uni-rostock.de www: http://come.to/eagleplayer